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Sonic 1 title screen sprite
Sonic 1 title screen sprite








Note that in the case of running REV01 on a Japanese system, these "pause options" will require an other code which is (it can be used in addition to "Debug Mode" and "Level Select" like other versions). Holding during paused gameplay will activate slow-motion, and pressing will display the next frame (it can be pressed more times to show other frames). Alternatively, activating debug mode, pausing during gameplay and pressing will return to the title screen with the feature still activated. It is possible to activate both edit mode and the level select by separating the two codes (before + ) with an button press. The game looks for two (or four) presses during the sequence, but is not concerned about where they are placed - this means, for example, the hint in Sonic Jam, which specifies edit mode as, + is equally valid. ĭue to a quirk in Sonic 1, other sources will give variations of this code. If running REV01 on a Japanese system, the code is, then +. A Ring sound will play - holding + until the title card appears will activate debug mode.










Sonic 1 title screen sprite